Amanda McCoy Bast
MFA Work - First Year
2002-2004
The University of Texas at Austin
E-mail : Amanda McCoy


 

 
 Jump to: Papers
  Project Work  

Date

  General Topic
 


Share:
A system designed for sharing emotional input and output between patient and doctor for use in the mental healthcare industry.

 
08.2003
 
Emotion in the User Interface.
 


Ceramics:
Beginning ceramics. Includes hand work and wheel throwing.

 
07.2003
 
Ceramics.
 


User Input & Expression:
A small Flash application that investigates user emotion as input in the digital user interface.


 
04.2003
 
Expression and Emotion in the User Interface.
 

New Methods in HCI: Images from a workshop given to undergraduate Design Seniors on methods of developing interactive prototypes.


  04.2003   Physical methods of building interactive prototypes.
 

Sauer-Beckmann Virtual Museum: A website prototype for the Texas Parks and Wildlife Dept.


  12. 2002
  Preservation of Culture and Society through technology.
 

Real People. Real Art.: A website prototype for the NEA for the purposes of a technology grant.


  12. 2002   Preservation of Culture and Society through technology.
 

In the Air. On the Ground: A project documenting my father's life from 1960-1975. Contains movies on CD and a book in letterpressed packaging.


  12. 2002   Preservation of Culture and Society through technology.
 

Second Life Journal: A personal diary of one semester's experience inside this virtual community.


  12. 2002
  Life in virtual communities, and the social aspects of experience.
 

CATTt: A design method involving contrast, analogy, theory, target and tail. The Seattle Floating Barista Project.


  12. 2002   HCI, Information Design, and sustainable communities.
  Research Papers & Essays  

Date

  General Topic
 


Agents
:
A research paper on autonomous interface agents in software and knowledge management.


   
04.2003
 
Agents and Knowledge Management Systems.
 

CHI Conference Summary: A two page summary of papers, presentations and panels attended that cover expression and interaction research.


   04.2003   Expression and Human Computer Interaction
 

Three Degrees Evaluation: An evaluation of Microsoft's Peer-to-Peer beta application for the 'net generation.


  03.2003   Peer-to-Peer software and knowledge management.
  Second Life Guidelines: Design guidelines and recommendations for improving the Second Life beta. Also in PowerPoint here.


  12. 2002   Building sustainable virtual communities.
  Expression and Virtual Communities:
An essay that explores the history of tools for expression in virtual communities from MUDS to virtual worlds.

  10. 2002   Expression and emotion in virtual communities
         
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